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Crescent Pike

  • Type: Polearm
  • Stars: 4 ✦ ✦ ✦ ✦
  • Base Damage: 44
  • Ability: Physical DMG Bonus (%) 7.5
  • Description:
    • An exotic weapon with an extremly long blade on the top and a crescent blade at the bottom. If found its way into Liyue through foreign traders. With practice, it can deal heavy damage.
Crescent Pike image

Detailed Description

The whole world flocks to the commercial port of Liyue, much to the city's pride.
With the tides of people also came exotic treasures.
This spearhead is long and narrow like a needle, with a crescent-shaped blade extending from its base.
Once the bearer has graasped its elusive  design concept, this weapon becomes far more destructive than its counterparts.

Unlike the martial artists of Liyue, those from other lands are masters of the art of surprise, skilled at developing ingenious new tricks.
This weapon is designed to exploit fatal flaws. Like a needle, it slips between the gaps in an opponent's armor. Like the power of music and love, it finds its way past people's defenses.

The designer of the Crescent Pike was said to be able to visualize the fatal flaws in life itself.
AS if drawn by some mystical power, the pike would fly from her hand towards her opponents' fatal flaws.
"Perhaps all that lives waits willingly for death." 
So thought the designer, who could see that which was fatally undefended in each living thing, yet had no such fatal flaws in her own life.

Then she found music, and through music found love. And in love, she found her own fatal flaw.
In the end, the pain of finality, which pierced her heart like a needle, finally brought the witch to a realization:
"Fatal flaws are born of a fear of death. Fear of death is born of having things, and people, to care about."

"Oh, how I wish to see him but one more time, that thief who can neither be caught nor killed."
"Oh, how I wish to hear his song but one more time. If I should survive, I shall certainly treat him-"

Weapon Ability

Infusion Needle

  • After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 20/25/30/35/40% of ATK for 5s.


    Ascension Lv1 (Weapon Lv20)
    Mora: 5.000
    Ascension Lv2 (Weapon Lv40)
    Mora: 15.000
    Ascension Lv3 (Weapon Lv50)
    Mora: 20.000
    Ascension Lv4 (Weapon Lv60)
    Mora: 30.000
    Ascension Lv5 (Weapon Lv70)
    Mora: 35.000
    Ascension Lv6 (Weapon Lv80)
    Mora: 45.000