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  • Star Rank: 5 ✦ ✦ ✦ ✦ ✦
  • Alternative Names: Childe
  • Title: Eleventh of the Fatui Harbringers
  • Organization / Circle: Fatui
  • Origin: Snezhnaya
  • Constellation: Monoceros Caeli
  • Vision / Element: Hydro / Water
  • Weapon: Bow
  • Primary Attribute: Hydro DMG Bonus (%)


  • Gender: ♂ male
  • Birthday: 20. July
  • Bodytype: Adult
  • Voice Actor Japanese: 木村良平 / Kimura Ryōhei
  • Voice Actor Chinese: Unannounced
  • Voice Actor English: Griffin Burns


Meet Tartaglia — the cunning Snezhnayan whose unpredictable personality keeps people guessing his every move.
Don't be under any illusion as to what he might be thinking or what his intentions are. Just remember this: Behind that, innocent, childlike exterior lies a finely honed instrument of war.

InGame Description

No. 11 of The Harbingers, also known as "Childe." His name is highly feared on the battlefield.


  • Can switch between stances


  • Damage Dealer
  • Can find a short guide here

Character details

Though he has already ascended to be one of the Harbingers, the highest governing body of the Fatui, Childe still looks the part of the teenager that he is.
He is a wolf in sheep's clothing, however, for under the cheerful and confident appearance lies a deadly swordsman.
He is the youngest among the Harbingers, but one of the most dangerous among their number.
That said, Childe doesn't seem to fit in well with the others.
As a fighter first and foremost, he is quite at odds with this organization of deceit and treachery.

Character Story 1

As the youngest member in The Eleven in the history of the Fatui, Childe has every right to do as he wishes.
Though this lone wolf is not so well-received by his peers and is also at odds with their methods, his cavalier demeanor hides a responsible, watertight meticulousness.
He is a proud man of his word. Even if the promise he makes is absurd, he will never break it.
Be it exterminating all the dragons inside their lair; venturing into a domain of extreme danger; or overthrowing the territory of a nobleman single-handedly...
He does not merely keep his promise but also does it cleanly and surgically. As the Harbingers' vanguard, Childe always appears in the vulnerable underbellies of Snezhnaya's enemy state, striking as a conflict is about to erupt.

Character Story 2

Many myths in Snezhnaya say that Tartaglia has been on the battlefield since he was 14 years old.
Oddly enough, he was already the master of all weapons and skilled in slaughter by then, and more terrifying still was his passion for combat.
Perilous battles would only excite him, and terrifying foes would inflame him all the more.
Childe's arrogance and conceit are derived from honing himself across countless battles, and from unmatched combat experience.
On the other hand, because they fret about how his quarrelous personality might invite unwanted trouble, the other Harbingers always endeavor to have him sent out on missions to lands distant from Snezhnaya to avoid the fallout.
The man is incomprehensibly ever in the eye of the storm, and these unusual experiences have also made him quite the show-off who revels in the praise of others.
Unlike other members of the Harbingers, who prefer to keep a low-profile, Tartaglia will often go to watch public performances, and indeed, will not always remain an audience member.

Character Story 3

Ice-fishing has been one of Tartaglia's hobbies since childhood.
In those days, he was known neither by the names Tartaglia nor "Childe," as the Fatui call him, but as Ajax, named by his father after some hero's tale. He and father would cut holes open upon frozen lakes, before sitting beside them and tend to their fishing lines.
This was no easy task, and would sometimes take the entire morning.
But whether it was chiseling away at the thick ice or the long waits in between catches, he was always accompanied by his father's unending tales of adventure.
These were stories of his fathers' adventures from when he was young, and they became the future that Tartaglia secretly envisioned for himself.
So he would pay close attention, putting himself into the shoes of the protagonist of those tales, immersing himself fully in them even as they waited for a fish to bite.
Even after leaving home, Ajax, later to be known as "Childe" Tartaglia, would keep up that hobby of his.
But they were no longer accompanied by the stories of bygone days, but instead became opportunities to train — to hone his endurance, and reflect on combat techniques.
Such long periods of meditation to refine his skills swiftly relegated the question of a successful catch to irrelevance.

Character Story 4

Unlike what the rest of the world may think, Tartaglia was not born with his exceptional skills in battle.
But he would never speak to anyone about that critical, fateful encounter of his...
When he was 14, he fled his monotonous life at home with nothing but a short sword a bag of bread in hand.
That 14-year-old boy got lost in the snowy forest.
Pursued by bears and wolf packs, he lost his footing and fell into a bottomless crack in the earth's surface.
There, he witnessed the endless possibilities of another ancient world. There, he would meet a mysterious swordswoman...
Or perhaps one should say that this dark realm had sensed the burning ambition in this boy's heart.
This darkness was something that the Harbinger Childe could never again delve into.
In those three months, the swordswoman taught Tartaglia how to pass through the Abyss unhindered, and more importantly, nurtured the ability to stir up endless havoc from within Ajax's trouble-mongering nature.
No one knew what happened within that darkness during those three months, nor would Ajax ever speak of this to anyone.
When his worried mother and sisters finally found him in that forest, only 3 days had passed in this world.
Thus did Ajax's first adventure end, with his now-rusty short sword in hand.
This would mark the end of his youth and the beginning of his days as a warrior.

Character Story 5

By the time he returned home, the young man was no longer the same.
He was no longer frightened and hesitant but had become frivolous and confident. He acted as if this world revolved around him, and as if battle existed for his sake.
Conflict often brings about change, and this capricious, incalculable change attracted Ajax like a revolving kaleidoscope.
In the eyes of his father, that third son that he had so worried about had changed for the worse, bringing much havoc uncalled-for to the seaside village of Morepesok.
Or perhaps it would be more accurate to say that Ajax had become a nexus of strife, for no matter where he went, fights and squabbles would follow — and he reveled in it.
Ultimately, after a huge brawl was pacified with some difficulty and with some near-fatal misses, his father had no choice but to hand his beloved son over for conscription into the Fatui.
He hoped that the strict military training of the Fatui could hone his son's temper, but wound up watching fully-armed troops getting the stuffing beaten out of them by a mere child.
This was a great disappointment to his father, but it also caught the attention of Pulcinella, the 7th Harbinger.
Shocked by Ajax's great strength, and curious about how he invariably became the eye of a vortex of discord, Pulcinella inducted Ajax into the Fatui under the pretext of meting out punishment, ordering him to start from the bottom and take up the duty of serving the Tsaritsa.
His insatiable desire for conquest would thus be constantly satiated in fighting for the Fatui, and his ever-burgeoning ego would gorge upon the elation of vanquishing mighty foes...
Until at last, Ajax was chosen to be one of the Fatui Harbingers, donning the mantle of "Childe" Tartaglia and becoming one of the most powerful people in Snezhnaya.
But becoming Tartaglia was far from his end goal. To someone who sought to conquer the world, this was but a tiny step in his journey.

Tartaglia's Letters to Home

"Dear Sister, are you all keeping well at home? Has the old man's headache gotten any better?
Please send my regards to our parents and our siblings.
I've sent some wind chill medication over from Liyue Harbor. It's very effective, and will probably keep him from nagging for a while. It should reach you after a few days.
Apart from our father's affairs, I naturally haven't forgotten about gifts for you all.
This letter should come with two kites from Liyue, a rattle drum, two porcelain dolls from Inazuma, and a crate full of various snacks.
And please do tell Anthon that the residents of Liyue are human like us, not stone people.
They don't eat stones either, and that would be dull, in any case.
Do not fret for my sake, Tonia, and refrain from making trouble for anyone at home. I will be home soon. When I have seized the seven stars of Liyue and laid them at the feet of Her Majesty the Tsaritsa, I will take the first ship home, just as I promised — and you know how I always keep my promises.
Yours faithfully, Your loyal knight."


Tartaglia's Delusion is his old badge of honor and the proof of his strength.
He still remembers with perfect clarity the day when he received his Delusion and ascended to become a member of the Harbingers.
As he stood before the cold, stern Tsaritsa, Pedrelino, the very first of the Fatui, personally pinned this insignia onto him.
It was his reward for slaying many terrible beasts, and a memento of countless battles.
But it was not this that brought Tartaglia joy, for honor is the natural reward of the warrior.
Nor did he pay any mind to the odd looks his new "colleagues" gave him, for the opinions and bellyaches of others meant nothing to him.
The sight of the Tsaritsa on her lofty throne alone stirred the young man's heart with respect and admiration, not merely because she opened the way for him to find an abundance of looming battles, but also because of the way she looked upon him.
Her gaze was cold but pure, arrogant yet sharp.
She was not only the sacrosanct Cryo Archon but a true warrior also.
Thus did Childe, having received his Delusion, swear an oath of fealty to the one and only Tsaritsa of Snezhnaya.

Trivia & Additional Info


Normal Attack: Cutting Torrent

Normal Attack
Perform up to 6 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will accumulate on the arrowhead. A arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.

Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.

  • Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.

Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.


Foul Legacy: Raging Tide

Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance.

Tartaglia's Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:

Normal Attack
Perform up to 6 consecutive Hydro strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.

Riptide Slash
Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.53.

After 30s, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter CD. The longer Tartaglia stays in his Melee Stance, the longer the CD.
If the return to a ranged stance occurs automatically after 30s, the CD is even longer.

He chose the bow as his weapon precisely to overcome his weakness with it. But a serious fight demands that he gets serious...


Havoc: Obliteration

Performs different attacks based on what stance Tartaglia is in when casting.

Ranged Stance: Flash of Havoc
Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status.
Returns a portion of its Energy Cost after use.

Melee Stance: Light of Obliteration
Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.

Riptide Blast
When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG.
DMG dealt in this way is considered Elemental Burst DMG.

Rushing waters are rarely seen in his snowy homeland. Perhaps his ability to command water is due to his understanding of just how precious it is.


Never Ending

Extends Riptide duration by 8s.


Sword of Torrents

When Tartaglia is in Foul Legacy:
Raging Tide's Melee Stance. or if his Normal and Charged Attacks do CRlT DMG, they will apply the Riptide status effect on the hit enemy.


Master of Weaponry

Increases your own party members' Normal Attack Level by 1.


Foul Legacy: Tide Withholder

Constellation Lvl. 1

Decreases the CD of Foul Legacy: Raging Tide by 20%


Foul Legacy: Understream

Constellation Lvl. 2

When opponents affected by Riptide are defeated, Tartaglia regenerates 4 Elemental Energy.


Abyssal Mayhem: Vortex of Turmoil

Constellation Lvl. 3

Increases the Level of Foul Legacy: Raging Tide by 3.
Maximum upgrade level is 15.


Abyssal Mayhem: Hydrospout

Constellation Lvl. 4

If Tartaglia is in Foul Legacy:
Raging Tide's Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every 4s, otherwise, triggers Riptide Flash.
Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not  subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effect on those time intervals.


Havoc: Formless Blade

Constellation Lvl. 5

Increases the Level of Havoc: Obliteration by 3.
Maximum upgrade level is 15.


Havoc: Annihilation

Constellation Lvl. 6

When Havoc: Obliteration is cast in Melee Stance. the CD of Foul Legacy: Raging Tide is reset.
This effect will only take place once Tartaglia returns to his Ranged Stance.

Ascension Lv 1
Character Lv 20
20.000 Mora

Ascension Lv 2
Character Lv 40
40.000 Mora

Ascension Lv 3
Character Lv 50
60.000 Mora

Ascension Lv 4
Character Lv 60
80.000 Mora

Ascension Lv 5
Character Lv 70
100.000 Mora

Ascension Lv 6
Character Lv 80
120.000 Mora

Coming soon...

Guides for Tartaglia

Please check our guide page . A detailed filter for guides will be added soon.