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Sovereign of Immernachtreich


  • Star Rank: 4 ✦ ✦ ✦ ✦
  • Alternative Names: None
  • Title: Prinzessin der Verurteilung
  • Organization / Circle: Adventurers' Guild
  • Origin: Mondstadt
  • Constellation: Corvus
  • Vision / Element: Electro / Lightning
  • Weapon: Bow
  • Primary Attribute: ATK (%)


  • Gender: ♀ female
  • Birthday: 27. May
  • Bodytype: Teen
  • Voice Actor Japanese: 内田真礼 & 増谷康紀 / Uchida Maaya & Masutani Yasunori
  • Voice Actor Chinese: Mace&李元韬 / Mace & Li Yuantao
  • Voice Actor English: Brittany Cox


A mysterious girl who calls herself "Prinzessin der Verurteilung" and travels with a night raven named Oz.
Currently serves as an investigator in-the Adventurers' Guild.
Through her unique abilities, eccentric character, and (while she would never admit it herself) hard work, Fischl has become a rising star among the Adventurers' Guild's investigators, earning the recognition of all.

InGame Description

A mysterious girl who calls herself "Prinzessin der Verurteilung" and travels with a night raven named Oz.


  • Can cast an semi-permanent electro aoe debuff with Oz.


  • Main DPS
  • Electro DPS Support
  • In-depth guide can be found here

Character details

Fischl is the Prinzessin der Verurteilung who arrived here after being exiled from the otherworld, "Immernachtreich."
She "observes and weaves the threads of fate" together with her talking night raven familiar, Oz.
Owing to reasons she cannot and Oz will not explain, Fischl now serves the Adventurers' Guild as an investigator.

Character Story 1

As an investigator for the Adventurers' Guild, the single biggest advantage Fischl has over her peers is Oz.
"Milady, please stop sending me out to spy on Stormterror. That chap could eat me for breakfast! Well, I'm so puny I probably wouldn't even get caught between his teeth, but... Anyway, I don't want to die!"
"Hmph! You are supposed to be my familiar. Not everyone gets to be the Prinzessin der Verurteilung's familiar, do you understand? Consider it your honor to dedicate your life to serving me!"
Fischl is able to see through Oz's eyes. Whenever she wants to, she possesses Oz and looks down upon the earth from the sky.
Whether she wants to inspect the flora on the Stormbearer Mountains or observe a disturbance in Wolvendom, through Oz she can see anything and everything.
Thanks largely to her unique ability — and, to a lesser extent, to her own effort and peculiar personality — Fischl quickly went from the rookie investigator of the Adventurers' Guild to a respected rising star of the organization.
She's certainly done well for herself. She only landed the coveted position of Investigator at age fourteen in the first place because her parents managed to persuade the guild master.
Then again, would they really have had to do much persuading? If she's the Prinzessin der Verurteilung... one can only assume that would make them the Kaiser und Kaiserin der Verurteilung.

Character Story 2

It's said that there is currently a "Fischl Dictionary" in circulation among the adventurers.
Namely, a book that aims to translate Fischl's peculiar way of speaking into something more understandable.
For example:
"I hear... echoing in the abyss of time, the burning winds of the old, all of which shape the spire forgotten in the torrents of karma" would translate into "Stormterror's Lair";
"Servants of the Verurteilung name! As you have requested, prepare to receive the great wisdom of the prinzessin" would be "I'll look into that and let you know ASAP";
"Rejoice! O, ye servants who long for the blessing of the prinzessin; venture now deep into the battlefield with hearts of the tiger" means that the initial investigative work has been completed;
"All has been written in this tome of dark prophecies" simply means that her journal has been updated with the latest reports.
However, the "Fischl Dictionary" is actually just an in-joke, not a real book.
Those who are familiar with Fischl concentrate on what she means to say, not the way in which she says it; she notices this and takes it as a sign of true respect.
"Aha! So you do understand. Then fate does indeed bring kindred spirits together."
Those who manage to adopt her speech mannerisms when they respond to her will find she is both delighted and bashful, and praises their language-learning ability.
"A prinzessin should always give praise where praise is due... Now, let us converse some more. Do not be mistaken; these are to be the foundations of the new world..."

Character Story 3

Oz and Princess Fischl are not only close friends but also servant and master, with a shared soul and fate.
Their first encounter was mentioned in "Flowers for Princess Fischl (I): End Time Zersetzung"
When the lone pilgrimaging princess reached the kingdom of eternal twilight, the fate-resisting royals chose to deny everything in their desperation.
They refused to recognize Fischl's noble stature and mission as the princess of the Immernachtreich; denied their 13,000-year lineage as a branch of the royal family; and forsook their own nobility and restraints as humans... devolving into clumsy and vicious beasts.
In the palace of Twilight and amidst the teeth of the beasts, the princess shed her sacred blood on the ancient emblem.
At the moment of her peril, the dark wings of the night ripped the trapped, wounded princess from her despair and took her under its wings.
Following the scent of her noble blood, Ozvaldo von Hrafnavines, the King of Ravens came to the princess and pledged his eternal loyalty.

Character Story 4

There is a story that goes as follows. A long time ago in a place far, far away, there was a tiny little girl.
The girl's parents were busy adventurers. She spent most of her childhood in the library, traversing the countless universes that were contained in the pages of the library books.
She became the ruler of the Immernachtreich, summoned Thundering Retribution as a royal princess, and formed a soul bond with a Raven...
"███, what books did you read today?" Her parents asked her on one of the rare occasions that they were home between adventures.
She proceeded to tell them the story she had read from her favorite series.
"...And then he said, Fischl von Luftschloss Narfidort, you are the Prinzessin der Verurteilung, my proud daughter. You shall never surrender your nobility and dreams.'"
"Oh, that's a lovely story. Since you like it so much, ███, how about I call you "Fischl" too?" Her father smiled, put his hand on her head and repeated the words from the story to her.
"Fischl, you are my wonderful princess and my proud daughter. You shall never surrender your nobility and dreams."
These kind and loving words lit up her world.
However, the time with her busy parents was always fleeting.
Unable to fit in with her peers due to her obsession with fantasy novels, she often felt lonely and sad. At these times, she would remind herself:
"I am Fischl, my daddy's wonderful princess. It's true, because mommy and daddy said so..."
"Never will I surrender my nobility and dreams, for they are... a princess' rite of passage."

Character Story 5

Just like in the universe of "Flowers for Princess Fischl," entropy begot destruction.
In other words: The girl who loved to dream grew up.
On her fourteenth birthday, those of her peers who refused to accommodate her quirks belittled her once again.
"This is but a minor setback for the noble princess. My parents will understand," she thought to herself.
For if she knew one thing, it was that as a princess she could never surrender her nobility and dreams.
But when she threw herself into her parents' arms in need of comfort, she was met instead with gentle words of exasperation.
"███, you are fourteen years old now. It's fun to make-believe, but eventually you need to grow up and put your childish dreams behind you..."
And with that, the same voice that had once lit up her world now tore it apart.
That day at midnight, she hid herself in the library she knew so well. She had a strange feeling that she was being watched... Suddenly, she heard an otherworldly flapping of wings.
Sure enough, she looked up and her red, swollen eyes met with those of a night raven from another world.
What transpired afterwards is another story...
Fischl doesn't much like this story. Thinking about it causes her to feel suffocating pain and soul-devouring loneliness.
Maybe one day, this story will be written. But that would be ███'s story, not Fischl's.
Fischl has but one identity: she's the Prinzessin.
As long as she remembers this simple and perfect logic, with a little bit of nobility and a touch of kindness from others, nothing can ever hurt her.
Things are looking up for Prinzessin Fischl these days — not only does she have Oz, but she has finally met a traveler who, just like her, comes from a different world...

Flowers for Princess Fischl: Phantasmagoria

The novel series "Flowers for Princess Fischl" is available as a collectible set.
Due the tiny numbers in circulation, it is a priceless commodity amongst loyal fans of the author.
But no matter how elegant these works are aesthetically, their worldview remains incredibly bleak:
Every good, bright and noble thing must eventually fall to inexorable entropic destruction, and the final destination of the universe is the realm-in-waiting of the Prinzessin, Immernachtreich.
This is the fate of all worlds, of the universe, and all who live in it.
And the Prinzessin and her loyal companion, the "Night-Severing Raven Oz," Ozvaldo von Hrafnavines, are the World Beasts who will swallow all dreams.
At the very end, at the end of karma itself, she will grant all the gathered souls her benediction, and use her Thundering Retribution to cleanse all that is ugly and wicked.
The Prinzessin will then set her own heart ablaze, and the universe shall be born anew in its immortal light.
But before all this can come to pass, the Prinzessin must first roam many universes, and see countless new sights.
Thus it is perfectly within the spirit of the original work that the Prinzessin should be stuck as an investigator for the Adventurers' Guild in a slightly backward world. Just a little twist of fate, nothing more.
The Prinzessin will come to understand someday that each moment of her life, no matter how insignificant their little twists could be, is to be treasured.
After all, the Prinzessin's very own Phantasmagoria is made out of ones such as these.


So, is Oz just an imaginary friend who only exists as a figment of Fischl's subconscious?
Our story begins with the royal heirloom, Edelstein der Dunkelheit — that is to say, Fischl's Vision.
When her wish was acknowledged, the raven Oz and her Vision both appeared before her eyes.
That night, at dinner, Oz got on most well with Fischl's parents:
"Ah, mein Kaiser und Kaiserin der Verurteilung, forgive mine overstep, but the beans in your house are too delicious."
"Oh, then please, help yourself. This is the first time little ███ has met a friend she can bring over for dinner since she turned fourteen. This is a special occasion."
"W—What are you saying! I... One does not simply cavort with the plebeians!"
—And that's what happened.
For all intents and purposes, it seems that the Kaiser und Kaiserin der Verurteilung could both see Oz, and both believed Oz to be the Prinzessin's first friend.
As for the "Adventurer Who Bears the World's Curses," the "Visitor From Outer Worlds" and the "Strange Fae-shaped Emergency Sustenance..."
They would become the Prinzessin's new friends, though that would happen even further in the future.

Trivia & Additional Info

  • Fischl is presents herself like a girl with "chūnibyō", the eighth-grader syndrome with an alternative ego. Her real name is Amy.
  • "Prinzessin der Verurteilung" is german and translates to "Princess of Judgement"

Normal Attack: Bolts of Downfall

Normal Attack
Perform up to 5 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG. While aiming, the dark lightning spirits of Immernachtreich shall heed the call of their Prinzessin and indwell the enchanted arrowhead. When fully indwelt, the Rachsüchitg Blitz shall deal immense Electro DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.



Summons Oz. The night raven forged of darkness and lightning descends upon the land, dealing Electro DMG in a small AoE.
For the ability's duration, Oz will continuously attack nearby enemies with Freikugel.

Hold to adjust the location Oz will be summoned to.
Press again any time during the ability's duration to once again summon him to Fischl's side.

"My time is most precious, and I shall not waste it on the likes of you... Go, Oz, fall upon them, and bring down upon them your Rachsiichtig Blitz, that which tears open the long night. ”
—Flowers for Princess Fischl (IV): Farewell Frau Welt


Midnight Phantasmagoria

Summons Oz to spread his twin wings of twilight and defend Fischl.
Has the following properties during the ability's duration:

  • Fischl takes on Oz's form, greatly increasing her Movement Speed.
  • Strikes nearby enemies with lightning, dealing Electro DMG to enemies she comes in contact with. Each enemy can only be struck once.
  • Once this ability's effects end, Oz will remain on the battlefield and attack his Prinzessin's foes. If Oz is already on the field, then this will reset the duration of his presence.

"...In the hordes of beasts that follow the cursed blood, only Prince Nachtraben, who bore witness to the extinction of a thousand worlds, knows her true greatness. Thus the night wings he spreads are his eternal promise to protect Her Royal Highness."
—Flowers for Princess Fischl - Vol 1: End Time Zersetzung


Stellar Predator

When Fischl hits Oz with a fully-charged Aimed Shot, Oz brings down Thundering Retribution, dealing AoE Electro DMG equal to 152.7% of the arrow's DMG.


Undone Be Thy Sinful Hex

If a character triggers an Electro-related Elemental Reaction when Oz is on the field, the enemy shall be stricken with Thundering Retribution, dealing Electro DMG equal to 80% of Fischl's ATK.


Mein Hausgarten

When dispatched on an expedition in Mondstadt, the time consumed is reduced by 25%.


Gaze of the Deep

Constellation Lvl. 1

Even when Oz is not present in combat, he can still watch over Fischl through the crow's eyes. When Fischl attacks an enemy, Oz fires a joint attack through the crow's eyes, dealing 22% of ATK DMG.


Devourer of All Sins

Constellation Lvl. 2

When Nightrider is used, it deals an additional 200% ATK as DMG, and its AoE is increased by 50%.


Wings of Nightmare

Constellation Lvl. 3

Increases Nightrider's skill level by 3.
Max upgrade level is 15.


Her Pilgrimage of Bleak

Constellation Lvl. 4

When Midnight Phantasmagoria is used, deals 222% of ATK as Electro DMG to surrounding enemies.
When the skill duration ends, Fischl recovers 20% of her HP.


Against the Fleeing Light

Constellation Lvl. 5

Increases the Level of Midnight Phantasmagoria by 3.
Maximum level is 15.


Evernight Raven

Constellation Lvl. 6

Increases the duration of Oz's summoning by 2s. Additionally, Oz attacks with your active character when present, dealing 30% of Fischl's ATK as Electro DMG.

Ascension Lv 1
Character Lv 20
20.000 Mora

Ascension Lv 2
Character Lv 40
40.000 Mora

Ascension Lv 3
Character Lv 50
60.000 Mora

Ascension Lv 4
Character Lv 60
80.000 Mora

Ascension Lv 5
Character Lv 70
100.000 Mora

Ascension Lv 6
Character Lv 80
120.000 Mora

Coming soon...

Guides for Fischl

Please check our guide page . A detailed filter for guides will be added soon.